6 #include <SDL2/SDL_image.h> 19 void loadImage(
string file, SDL_Renderer* ren);
21 void loadPNG(
string file, SDL_Renderer* ren);
23 void loadBMP(
string file, SDL_Renderer* ren);
25 SDL_Texture* getTexture();
34 void setSurface(SDL_Surface* s, SDL_Renderer* ren) {tex=SDL_CreateTextureFromSurface(ren, s); SDL_FreeSurface(s);}
void setTexture(SDL_Texture *t)
Set texture.
void setFile(string f)
Set path file to the image.
string getFile() const
Get path file of the image.
Class for loading in SDL Textures.
void setImage(SDL_Texture *t)
Set new, preloaded texture, to Image.