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Arch Game Engine
0.2
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This is the complete list of members for Image, including all inherited members.
| getFile() const | Image | inline |
| getTexture() | Image | |
| Image() (defined in Image) | Image | |
| loadBMP(string file, SDL_Renderer *ren) | Image | |
| loadImage(string file, SDL_Renderer *ren) | Image | |
| loadPNG(string file, SDL_Renderer *ren) | Image | |
| setFile(string f) | Image | inline |
| setImage(SDL_Texture *t) | Image | inline |
| setSurface(SDL_Surface *s, SDL_Renderer *ren) (defined in Image) | Image | inline |
| setTexture(SDL_Texture *t) | Image | inline |
| ~Image() (defined in Image) | Image |
1.8.11