Arch Game Engine
0.2
|
This is the complete list of members for Image, including all inherited members.
getFile() const | Image | inline |
getTexture() | Image | |
Image() (defined in Image) | Image | |
loadBMP(string file, SDL_Renderer *ren) | Image | |
loadImage(string file, SDL_Renderer *ren) | Image | |
loadPNG(string file, SDL_Renderer *ren) | Image | |
setFile(string f) | Image | inline |
setImage(SDL_Texture *t) | Image | inline |
setSurface(SDL_Surface *s, SDL_Renderer *ren) (defined in Image) | Image | inline |
setTexture(SDL_Texture *t) | Image | inline |
~Image() (defined in Image) | Image |