Arch Game Engine
0.2
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GameState Class Reference
Public Member Functions
int
getGameState
()
void
setGameState
(int)
Public Attributes
int
SPLASH
= 0
int
MENU
= 1
int
INGAME
= 2
int
GAMEOVER
= 3
int
PAUSE
= 4
Detailed Description
Definition at line
4
of file
gamestate.h
.
The documentation for this class was generated from the following files:
gamestate.h
gamestate.cpp
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1.8.11