Arch Game Engine  0.2
Stage Member List

This is the complete list of members for Stage, including all inherited members.

createStage(Map m, Tileset t)Stageinline
createStage(string filename, string name, string img, SDL_Renderer *ren, int width, int height, int r, int count)Stage
createStage(string filename, string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage)Stage
createStage(string filename, int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int count) (defined in Stage)Stage
createStage(string filename, int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage)Stage
getMap() const Stageinline
getTileset() const Stageinline
setMap(Map m)Stageinline
setMap(string filename)Stageinline
setTileset(Tileset t)Stageinline
setTileset(string name, string img, SDL_Renderer *ren, int width, int height, int r, int count) (defined in Stage)Stage
setTileset(string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage)Stage
setTileset(int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int count) (defined in Stage)Stage
setTileset(int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage)Stage
Stage() (defined in Stage)Stage
~Stage() (defined in Stage)Stage