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Arch Game Engine
0.2
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This is the complete list of members for Stage, including all inherited members.
| createStage(Map m, Tileset t) | Stage | inline |
| createStage(string filename, string name, string img, SDL_Renderer *ren, int width, int height, int r, int count) | Stage | |
| createStage(string filename, string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage) | Stage | |
| createStage(string filename, int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int count) (defined in Stage) | Stage | |
| createStage(string filename, int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage) | Stage | |
| getMap() const | Stage | inline |
| getTileset() const | Stage | inline |
| setMap(Map m) | Stage | inline |
| setMap(string filename) | Stage | inline |
| setTileset(Tileset t) | Stage | inline |
| setTileset(string name, string img, SDL_Renderer *ren, int width, int height, int r, int count) (defined in Stage) | Stage | |
| setTileset(string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage) | Stage | |
| setTileset(int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int count) (defined in Stage) | Stage | |
| setTileset(int startid, string name, string img, SDL_Renderer *ren, int width, int height, int r, int rcount, int count) (defined in Stage) | Stage | |
| Stage() (defined in Stage) | Stage | |
| ~Stage() (defined in Stage) | Stage |
1.8.11